AI Insights · Timothy · June 2022
Top 5 Stickman Games Performance on Unified Platform in Oceania Q2 2022
In Q2 2022, the top Stickman games in Oceania showed diverse trends in downloads, revenue, and active users, with some apps experiencing notable peaks and fluctuations.
During Q2 2022, the top five Stickman games in Oceania exhibited varied performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the weekly metrics of these popular games.
Stick War: Legacy from Max Games Studios saw a steady increase in weekly revenue, peaking at approximately $1.9K in the week of May 30. Weekly downloads also showed fluctuations, reaching a high of around 3.2K in mid-May. The game maintained a relatively stable number of weekly active users, fluctuating between 8.0K and 9.5K throughout the quarter.
Stickman Legends Offline Games by Zitga experienced a peak in weekly revenue at $541 in the week of June 20. However, downloads saw a general decline, with a modest recovery to 503 in the last week of June. The weekly active users showed a slight decrease, with numbers ranging from 927 at the beginning of the quarter to 722 by the end.
Ragdoll Dismounting from Vicenter Viet Nam Company Limited had a significant spike in weekly downloads in early April, reaching over 16K. However, this was followed by a steep decline, stabilizing around 1.2K by the end of June. The weekly revenue fluctuated, peaking at $772 in mid-April. Active users showed a similar trend, with a peak of 18.8K in early April, followed by a steady decline to around 1.8K.
The Archers 2: stick man game by BYV showed a relatively stable performance. Weekly revenue varied slightly, reaching a high of $392 in late April. Downloads remained consistent, averaging around 345 by the end of June. Active users also displayed stability, maintaining a range between 1.1K and 1.3K throughout the quarter.
Lastly, Draw a Stickman: EPIC 2 from Hitcents.com, Inc. demonstrated steady weekly revenue, peaking at $408 at the end of March and maintaining around $214 by the end of June. Downloads varied, peaking at 1.3K in mid-April and then stabilizing around 653 by the end of the quarter. Active users fluctuated slightly, with numbers ranging from 3.6K to 4.6K.
For more detailed insights and trend analysis, visit Sensor Tower.